Processing Workshop

Today’s Wednesday workshop I went along to a Processing workshop. Processing is a coding environment specifically geared towards visual/digital arts. This is definition of the processing environment/programme:

“Processing is a programming language, development environment, and online community. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. Initially created to serve as a software sketchbook and to teach computer programming fundamentals within a visual context, Processing evolved into a development tool for professionals. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production.”


Computational design methodologies for large-scale 3D printing

The software window/environment is almost exactly identical to the Arduino sketch window and with almost the same code structure – beginning with a void setup  and then the loop part of the code which is called void draw.

We did about 7 or 8 examples and exercises mostly making simple shapes interactive, bringing up windows which looped really simple but attractive and colourful animations. I really enjoyied the session and was given a couple of exercses to go away and try and work out.

It was the second session out of four, I missed the first one as I did not know about the workshop series. I shall be attending the other two.

The animation software is customizable to render out a large variety of styles and moods in formats useable for broadcast HD-TV and vector-graphics for printed media.

I have been looking at the processing project show-cases on their website looking at some amazing examples of how artists and designers have used processing to make work. I have been thinking about how I could use processing in my work and I think it may be useful with the drawing machine I want to make for my field IoT outcome. I want to find a way of using processing, with the cloud data from a scanner, to create imagery which the drawing machine would then replicate on a surface provided as a canvas…. I look forward to experimenting, combining visual processing artwork with physical computing and arduino…

Preview Image: Taobot Michael Fakesch Vidos 14

Michael Fakesch – Vidos Michael Fakesch (ex Funkstörung) invited Danny to contribute a music-video for his upcoming DVD release Vidos that accompanies his album Dos. Danny did a video that he rather calls a conceptual prototype, which he fully programmed in Processing, instead of filming it or producing it in a 3D app. The track is called Travel, so Danny created this abstract object of motion and frequencies that travels through a world of sound. View a preview-video here.

Preview Image: Taobot Michael Fakesch Vidos 5

First I want a good grounding and understanding of Processing, Java, Data Visualisation, and then we shall see how it works with physical computing.


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s